To be fair I started work on the some time ago.
What's completed
Two types of enemies. A seeker that has a random chance of finding the player and a guard who roams around a target and carries powerful assault rifles.
A target that runs away if you are spotted or he takes damage. Kill this target to win.
Randomly generated maze like world.
Two weapons.
Android controls.
What is going to be added
Challenges.
Currency you get for completing challenges and games.
Bigger maps.
Harder difficulty where enemies respawn.
Shop where you can buy weapons.
UI rework.
ADs
Thank you to all my alpha testers. You guys were immense help.